Crabs is a genetic simulation of a population of "crabs." These crabs feed on the white pixels of the screen. When crabs are born, they are bright green on a color Macintosh. When they reach maturity and start producing offspring, they turn bright blue or red. As they age, they become lighter and lighter until they turn white and die. If a crab begins to starve, it will turn bright yellow and slowly become lighter until it starves and becomes white. Each crab has attributes such as size and metabolic rate (which both affect speed), life expectancy, birth weight of offspring, breeding cycle and movement patterns. These attributes are for the most part inherited by the offspring with some random genetic mutations. The rate of food production is regulated by the user.
If you enjoy and use any of the modules in this series please send $5.00 to:
Calico Publishing
12751 Woodford Way
Bridgeton, MO 63044
We will keep you informed about upgrades and future modules.